This was a rather quick (2 weeks) UI demo I whipped up as a "test of capabilities" when I was interviewing for a position at Cloud Imperium Games, the company responsible for the highly anticipated Star Citizen space sim.
It is built entirely in HTML5/CSS/JS, but might not work on some devices as well as IE8 or lower (not enough time for compatibility testing!).
Basically, this is supposed to be a ship catalogue viewer to display each ship's hardpoints, specs, upgrade capabilities, etc. in a full-screen FUI/OS'ish style interface. You can rotate / flip the ship to see all angles and where everything is located. A more polished version would have a dropdown to switch to another ship, but I was only required to display the Hornet.
I've been onboard the Star Citizen team for a little over two months now, and am in charge of UI and front-end development. The Roberts Space Industries site is currently undergoing a massive and much needed redesign overhaul. You can get a glimpse of some of my work on the new site design here (the 6 preview tiles later down in the post).
Makes 2Advanced seem so antiquated. Seriously, why are they still on Flash?!