v4 is lookin way better than I thought, ahead of schedule in-fact, which means even more brushes! Now I actually have to start worrying about the SIZE of the brushset file, which will be the only downside in this case, as well as possible incompatibility with some versions of photoshop, but I will try to make it compatible with most versions, somehow; but definitely for ps7. From the looks of it, it has already beaten any techset that exists today,

's sets don't even stand a chance against this, I'm not saying they're bad, but comparing it to mainframe is a whole 'nutha story. Only the folks over at depthcore can really compete.... if they actually made sets. I have succeeded in my goal, and still blastin' forward >>>>.
Release date still the 26th. And by that time, I will have worked on the set for 4 months.